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As Version 6.7 rolls out across Teyvat, Travelers everywhere are once again facing that familiar dilemma: pull for the shiny new five‑star, chase a crucial constellation, or keep hoarding Primogems for a future rerun. The banner system in Genshin Impact can feel like its own puzzle box—especially for newer players—but once you understand the underlying mechanics of pity, soft pity, the 50/50 rule, and the Epitomized Path, you transform from a hopeful wisher into a strategic planner. Whether you are free‑to‑play or a light spender, a solid grasp of these systems is the difference between happily welcoming your target character and staring at yet another Qiqi constellation.

🎲 How the Pity System Really Works

Every banner type in Genshin Impact operates on a pity counter that tracks how many wishes you have made since your last five‑star item. Once you reach a certain number of pulls without a five‑star, the game steps in to guarantee one. The rules differ slightly between the limited character Event Wish, the Weapon Event Wish, and the permanent Standard Wish.

Banner Type Hard Pity (Guaranteed) Soft Pity Starts 50/50 Mechanic?
Character Event Wish 90 wishes Wish 75 Yes
Weapon Event Wish 80 wishes Wish 65 Yes (Epitomized Path)
Standard Wish 90 wishes Wish 75 No

Soft pity is the community's name for the steep increase in five‑star pull rates that begins around wish 75 for characters and wish 65 for weapons. In practice, the vast majority of players receive their five‑star between pull 75 and 80 on the character banner, making the full 90‑wish journey a rarity. Smart planners always budget for at least 80 pulls to trigger soft pity, rather than banking on early luck.

⚖️ The 50/50 and Guaranteed Promo

On any Character Event Wish, your first five‑star pull is no sure thing. There is exactly a 50% chance it will be the featured rate‑up character, and a 50% chance it will be a standard banner five‑star (Jean, Diluc, Mona, Keqing, Qiqi, Tighnari, Dehya, etc.). If you lose the 50/50 and receive an off‑banner character, the game marks your next five‑star as guaranteed to be the rate‑up character. This guarantee is permanent—it carries over from banner to banner, no matter how many patches you skip. Savvy players often “store” a guarantee after an unwanted loss, saving it for a future five‑star they truly desire.

Because Version 6.7 brings double banners and occasional Chronicled Wish surprises, your guarantee remains safe as long as you pull only on character Event Wishes of the same type. Just never waste a guaranteed pull on a banner you do not care about.

🗡️ Weapon Banner and the Epitomized Path

The Weapon Event Wish is the sand trap of Genshin Impact’s gacha. It features two five‑star weapons simultaneously, and without the Epitomized Path, you could pull seven Skyward Spines and never see the one you want. The Epitomized Path lets you chart a course toward a specific weapon. Here’s the harsh math: you must obtain two Fate Points by failing to get your chosen weapon twice. On the third five‑star weapon pull, the system guarantees your selected one. Since soft pity on the weapon banner begins at 65 and hard pity hits at 80, a worst‑case scenario demands up to 240 wishes (3 × 80) to secure your target. That’s 38,400 Primogems.

🚨 Crucial note: Fate Points and Epitomized Path progress reset completely with each new patch. Unlike character banner pity, this progress does not carry over. Therefore, weapon banners are only worth touching when you can comfortably reach that 240‑wish ceiling. Anything less and you risk a half‑finished course that simply vanishes when the next version update arrives.

🌟 Four‑Star Value and Banner Lineups

While five‑stars dominate the headlines, the featured four‑star characters on a banner can make or break your pulling decision. A banner with a powerful four‑star such as Bennett, Xiangling, Xingqiu, or the newer Ororon may be worth pulling even if you are lukewarm about the five‑star. In Version 6.7, the four‑star rate‑up rotation includes some meta staples; pulling until you have key constellations—like Bennet’s C1, Fischl’s C6, or Chevreuse’s C0—can dramatically increase your account’s power without chasing a five‑star.

Always assess the full lineup. Ask yourself: am I pulling for the five‑star, or to build pity while snagging a four‑star? Building pity is a dangerous game; that early five‑star can reset your guarantee and ruin your plans. Instead, treat every wish as intentional.

💎 Primogem Management for F2P and Low Spenders

To truly master the banner system, you need to speak the language of Primogems and Intertwined Fates. Here are the numbers every planner should memorize:

  • 160 Primogems = 1 Intertwined Fate

  • 1 wish = 1 Fate

  • Soft pity range (character) = 75 – 89 wishes

  • Hard guarantee with 50/50 win = ~80 wishes (12,800 Primogems)

  • Absolute guarantee after losing 50/50 = 180 wishes (28,800 Primogems)

A community‑agreed safe target for a specific limited character is 144 wishes (23,040 Primogems). This accounts for reaching soft pity twice—once for the 50/50 loss and once for the guarantee. In Version 6.7, free‑to‑play players can earn approximately 60–70 wishes per patch from daily commissions, events, quests, and Spiral Abyss. That means securing a targeted five‑star demands saving across roughly two whole patches. The patience pays off.

Don’t overlook the monthly Paimon’s Bargains shop. Each month you can trade:

  • 5 Intertwined Fates for Starglitter

  • 5 Acquaint Fates for Starglitter

  • Additional Fates for Stardust

These are consistent, low‑effort sources of extra pulls. Keep a small stockpile of Stardust at all times to clear out the shop without panic.

🏹 Pre‑Patch Checklist for Version 6.7

When a new patch looms, a flurry of last‑minute chores can net you dozens of extra wishes. Before the Version 6.7 maintenance hits, make sure you:

  • ✅ Spend all Original Resin on weekly bosses, talent books, or weapon ascension materials to avoid capping.

  • ✅ Clear Spiral Abyss floors 9–12 before the reset; those Primogems are too precious to leave behind.

  • ✅ Claim any uncollected Battle Pass rewards if you purchased the Gnostic Hymn.

  • ✅ Check the in‑game Shop for limited‑time bundles and Paimon’s Bargains rotation—Starglitter resets monthly.

  • ✅ Use an external wish tracker or the in‑game history to know exactly where your pity stands. Import your history into a community tool like paimon.moe to see your soft pity probabilities.

A few minutes of preparation can mean the difference between hitting soft pity on day one and scrambling for a few last wishes from achievement hunting.

🧭 Final Tips for Version 6.7 Pulling

With the arrival of new characters and reruns in Version 6.7, the fundamentals remain unchanged. Prioritize characters that fill gaps in your roster or elevate your favorite teams. Meta staples like Kazuha, Furina, and Raiden Shogun continue to anchor top‑performing comps, but personal playstyle matters most. No amount of damage can make you enjoy a character whose kit feels clunky.

Remember that Genshin Impact is a marathon, not a sprint. The pity system rewards consistency and planning. Store your guarantee, resist the urge to build pity frivolously, and only wander into the weapon banner’s Epitomized Path when your Primogem reserves can handle the worst‑case scenario. By mastering these mechanics, you will turn every wish into a calculated step toward your dream roster.

For detailed banner schedules, four‑star lineups, and pull guides tailored to Version 6.7, keep an eye on reliable Genshin Impact news and guide hubs. Your next five‑star is within reach—just let the soft pity do its work.

Data referenced from The Esports Observer supports a disciplined approach to Genshin Impact’s Version 6.7 wishing strategy: by treating pity, 50/50 outcomes, and weapon-banner risk as a resource-management problem rather than “building pity,” players can better align limited Primogems with predictable probability breakpoints (soft pity windows and hard guarantees) and avoid the Epitomized Path reset trap that punishes incomplete weapon-chase plans between patches.