I still remember pulling up the Version 5.2 Spiral Abyss ownership chart and thinking, “Well, that tracks.” It was late 2024, and the data came from players who had fully cleared the Abyss—not just casual overworld explorers. That distinction matters. These were folks who knew the pain of a DPS check, the agony of a one-shot, and the sweet relief of a perfectly timed Zhongli shield. The chart showed which characters those full-clear players actually owned, and the results read like a who’s who of comfort picks and meta staples. Now, standing in 2026, I can look back and see how those numbers shaped the way I still build teams today.

Here’s the top ten from that snapshot:
| Rank | Character | Element | Weapon | Ownership Rate |
|---|---|---|---|---|
| 1 | Kazuha | Anemo | Sword | 95.0% |
| 2 | Tighnari | Dendro | Bow | 94.5% |
| 3 | Furina | Hydro | Sword | 93.4% |
| 4 | Jean | Anemo | Sword | 92.9% |
| 5 | Nahida | Dendro | Catalyst | 92.8% |
| 6 | Mona | Hydro | Catalyst | 92.8% |
| 7 | Keqing | Electro | Sword | 92.5% |
| 8 | Diluc | Pyro | Claymore | 90.6% |
| 9 | Qiqi | Cryo | Sword | 90.4% |
| 10 | Zhongli | Geo | Polearm | 86.0% |
The first thing that jumps out at me is how many of these characters are supports or enablers. Kazuha, Furina, Nahida, Zhongli—they’re not always the ones doing the big screenshot damage, but they make everyone else hit like a truck. Kazuha’s crowd control and elemental damage bonus are still goated. 🌪️ Furina’s off-field Hydro application and Fanfare buffs remain a godsend. 💧 Nahida’s Dendro app is basically easy mode for reaction teams. 🌿 And Zhongli? He’s the ultimate “I don’t want to dodge” button. 🛡️ If you’ve ever tried a squishy hypercarry without him, you know the struggle.
I also noticed Tighnari and Jean sitting surprisingly high. Tighnari’s quick-swap playstyle is smooth as butter, and Jean is the Swiss Army knife of Anemo—healing, cleansing, and yeeting enemies off cliffs. Mona and Keqing have been around since launch, but they keep finding homes in freeze, taser, and aggravate comps. Diluc and Qiqi? They’re the classic standard-banner spooks, but for full-clear players, ownership doesn’t always mean usage. Sometimes it just means the gacha gods had a sense of humor.
The real story, though, is the support economy. In Version 5.2, Xilonen had just arrived in 5.1, and she quickly became a universal support for non-Anemo and non-Dendro teams. I remember slotting her into my Hydro, Electro, Cryo, and Pyro teams and watching my damage skyrocket. She gave players an alternative to Kazuha or Nahida, which was huge for account flexibility. That trend hasn’t died in 2026. If anything, it’s stronger. Versatile supports are the best bang for your buck, because they fit into more teams and survive meta shifts better than any flavor-of-the-month DPS.
Archons, as usual, dominated player preference. Furina had only one rerun since her release at that point, yet she still hit 93.4% ownership among full-clear players. That’s not just hype—that’s necessity. Archons tend to bring something irreplaceable: Venti’s grouping, Zhongli’s shield, Raiden’s energy, Nahida’s Dendro, Furina’s buffing. When a character can solve multiple problems at once, players pull. It’s that simple.
Looking ahead from that 5.2 snapshot, the community was buzzing about Mavuika as a potential hypercarry and Citlali as a 5-Star Shield Support. Version 5.3 was expected on January 1, 2025, and everyone wondered how those new units would shake up ownership rates. Now, in 2026, I can say this: they did shake things up, but they didn’t erase the old guard. New hypercarries come and go, but supports like Kazuha, Furina, Nahida, and Zhongli keep showing up in Abyss clears because they make every new DPS feel better. The more things change, the more they stay the same.
If I were giving advice to my past self—or to any player returning in 2026—I’d say this: don’t chase every shiny new character. Build a core of flexible supports first. A well-invested Kazuha, Furina, Nahida, or Xilonen will carry you through more content than any single hypercarry. Then, once your support core is solid, pick a DPS you actually enjoy. The Abyss rewards team synergy, not just raw stats. And for the love of all things Teyvat, don’t sleep on shields and healing. Comfort clears are still clears.
So, what does this 5.2 ownership chart teach me in 2026? It teaches me that players who fully clear the Abyss value consistency over hype. They invest in characters who make the game easier, not just flashier. And they know that the best team isn’t the one with the biggest numbers on paper—it’s the one that actually gets the job done when the timer is ticking. That’s a lesson that never gets old, no matter what version we’re in.